﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ILRuntime.CLR.Method;
using ILRuntime.CLR.TypeSystem;
using ILRuntime.Runtime.Enviorment;

public class ILRuntimeManager : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    AppDomain appDomain;
    async void LoadHotFixAssembly()
    {
        appDomain = new ILRuntime.Runtime.Enviorment.AppDomain();
        WWW www = new WWW("file:///" + Application.streamingAssetsPath + "/ILRuntimeDLL/HotFixProject.dll");
    }
}
